In anticipation of the new Necron Codex, I have been thinking about the many rumours that have been going around on what may be in store for the robots! My initial thoughts have been about the new rumoured points value of the Necron Warrior! So, putting all the other rumours aside regarding the new Codex except for this one, what impact could a 12pt Warrior have, compared to the current 18pts?
Forgetting the stat drops that may occur because they are cheaper, like 4+ saves! and whether they will or won't be Stubborn or what sort of WWB they will have? What do you see will happen? Putting aside the fact that 'hopefully' we will be able to unlock other units as Troops via a Lord, and assuming that Warriors will still be the only troops choice, with 5th and potentially 6th Edition still having Troops only as scoring. I think I can see my sixty Warriors coming out to play!
For some reason I ended up with sixty Warriors, which in the current Dex works out at 1080pts! Throw in a Lord for 200pts and it is easy to see why I never play all sixty at 1500pts, which was until recently the normal level I played at. I did have a fifty Warrior based list when we recently moved up to 1750pts, but 5th Edition has gradually killed that of bit by bit as the new books have come out. At 12pts a model, sixty Warriors are now only 720pts, and at 1750pts or even better, at 2000pts, I will be able to easily max out on six Troop choices and sill have enough points left over for the other toys, especially if they also get a price drop.
For me, Necrons are about robots, and with sixty Warriors as a base on the table, with lets say a few units of Immortals, a couple of lords and some fast Destroyers or Wraiths, they will really look like what I imagine they should do, a Necron Phalanx, marching towards you! Mix into that in a Monolith and a few Deep Strike/Flank options to cover the sides, and of course a couple of new MC's to boot!
So with all that said, what about a small transport skimmer? Do Necrons need them? Well, apart from the fact that I don't want to have to go out and buy a load more Necron units to make my army viable. I don't see why? I don't want to play my Necrons like Marines, all huddled in Vehicles, that will no doubt not be durable anyway! I would rather have more unique ways to move around the board like dual Veil of Darkness Lords or some sort of phase portal like the Monolith! Mix those in with some fast moving units, and do we really need transports?
What do you think? Should Necrons just be a sea of robots or should we have multiple transport skimmers everywhere?
Shadow Wars: Free Sisters of Battle, Inquisition, and Roster Sheets - The Shadow War Armageddon Rulebook is now up for pre-orders and along side it are the two new faction you can play, Adeptus Sororitas and the Inquisition...
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